Description
Dungeon Crawl Classics #104 – Return to the Starless Sea 
Return to the Starless Sea is a 0 level funnel or 1st level adventure!
Goodman Games is proud to bring you DCC #104 Return to the Starless Sea. It’s a race back in time to stop the Chaos Lords’ nefarious plots which threaten the present. Despite the best efforts of some lucky gongfarmers, Chaos hasn’t been defeated. Now, the heroes must match wits and brawn with leviathans, dragons, and the melt-men to do so!
Return to the Starless Sea is a giant all-new module consisting of both a zero-level funnel and a 1st level adventure. Run originally as the 2022 Gen Con DCC Tournament, the adventure can be played as an at-home tournament, but also serves as a sequel to DCC #67 Sailors on the Starless Sea, or to launch a brand new DCC RPG campaign.
More about Dungeon Crawl Classics Rules set
DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired.
The game uses standard polyhedral dice but also has mechanics for special dice such as d3, d5, d7, d24, and d30. While not essential to play the game (there are conversion rules within the book), the extra dice for extra effects really add to the gameplay.
Product Support
Goodman Games supports DCC RPG with adventures, settings, yearbooks, and sourcebooks based on Appendix N authors. Goodman Games has released over 40 adventures for DCC RPG, and more are in the pipeline.
Beyond the core rulebook, there are settings that expand your experience with DCC RPG. These settings include DCC Lankhmar (licensed from the estate of Fritz Lieber), The Shudder Mountains (inspired by the works of Manly Wade Wellman), Mutant Crawl Classics (a stand-alone, post-apocalyptic, science-fantasy setting), Empire of the East, and the upcoming Xcrawl Classics and DCC Dying Earth. All supplements use the Dungeon Crawl Classics core rules.







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