Description
Crypt of Runes Part 2 of 3 in the Revenge of the Runelords Adventure Path
Crypt of Runes is a Pathfinder adventure for four 15th-level mythic characters. This adventure continues the Revenge of the Runelords Adventure Path, a three-part campaign in which a group of adventurers fight against the evil plans of Runelord Xanderghul—the most powerful of all runelords.
The ancient wizard Xanderghul—the most powerful of all the runelords—has returned and seeks revenge upon the world. But before he can be stopped, the cult he created must be confronted in a mysterious dungeon known as the Crypt of Runes. Can the heroes find this place quickly enough to stop the Risen of the Trinity Star from bringing a host of apocalypses to the Saga Lands?
This adventure also includes:
- Articles about ancient cults and the terrors of the nightmare realm of Leng
- Powerful new magic items to aid heroes against their foes
- Several sinister new monsters.
To get the most out of this product, you’ll need the Player Core and GM Core books. You may also want to check out NPC Core and Pathfinder Player Core 2.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
Players and GMs of the Revenge of the Runelords Adventure Path should check out the Godsrain novel, the War of Immortals Sourcebook, and the Triumph of the Tusk Adventure Path (numbers 207, 208, and 209)
For more adventures, click here.







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