Description
Worst of all Possible Worlds: Part 3 of 3 in the Stolen Fate Adventure Path
The Worst of All Possible Worlds is a Pathfinder adventure for four 18th-level characters concluding the Stolen Fate Adventure Path. This three-part campaign sees a band of adventurers thrust into the role of the defenders of destiny itself.
The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes. They strive to defend the future reality from being set in stone, but fate has its own plans. Will the heroes of Stolen Fate make their own way into an unknown future and clash against the very creators of this potent magical artifact, or is destiny truly a force that cannot be withstood?
This adventure also includes:
- New magical items and treasures for discovery
- The final 18 powerful cards from the Deck of Destiny
- Brand new monsters to test even the mightiest of heroes
To get the most out of this product, you’ll need the Player Core and GM Core books. You may also want to check out Howl of the Wild and Pathfinder Player Core 2.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
For more adventures, click here.
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