The Hermit for Castles & Crusades

£33.00

35 in stock

Description

Gary Gygax’s The Hermit for Castles & Crusades

“How tiresome, these wars of the King.” With these words, or something similar, depending on who in court you listen to, Lodash the Lonely (The Hermit) set off to the mountains in the east. He was last seen with books under arm, staff in hand, beard bound in iron, wrapped in a snug, well-worn travel cloak, and a pack with food and bed roll on his back, headed up the long trail into the snow-capped mountains.

None have seen him since.

As advisor to the King, it is not Lodash’s place to determine which wars are tiresome or which are necessary. His is to be on hand with good graces and better counsel.

Once each year the annual summit of sages attends the King, who this year has designs on greater lands around him. But he is wroth, for the most able of all, the sage Lodash the Lonely, has not answered the royal summons. In the past, this reclusive wise man has obeyed. The King is furious for, at this most critical juncture, the ancient hermit seems to be defying the king’s summons.

Messages sent to his various hermitages go unanswered. Others range out, trying to follow his trail, but they come back empty-handed. Lodash lives– that is what various practitioners of the Divinatory & Extraordinary Arts promise– but where is he?

The King promises a huge reward to anyone who seeks out the Hermit, finds him, and brings him back.

Additional information

Weight 1.37 kg
Game System

d20

Genre

Fantasy, High Fantasy

RP Publisher

Troll Lord Games

RP Type

Adventure, Campaign Setting, Hardback

Setting

Castles & Crusades Aihrde, Castles and Crusades

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