Description
Symbaroum Advanced Player’s Guide
The Advanced Player’s Guide expands on every aspect of the Player’s Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book overflows with new races, occupations, abilities, powers and rituals. There’s also lots of new equipment to influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Player’s Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar!
Featured content
- Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead.
- New occupations, some of which are Professions the characters can strive to reach. For example, Inquisitor, Monster Hunter, Wrath Guard, and Pyromancer.
- A system of Boons and Burdens, effective in problem solving situations and perfect for adding color to the character.
- Circa fifty new Abilities and Rituals – some exclusive for members of the Professions, others only available to a certain archetype.
- Rules on the crafting of artifacts and items, along with creatable Lower Artifacts and Mystical Qualities to instill into the masterworks.
- Alchemical weapons in the form of explosive grenades and fire tubes, the latter either stationary or carried by members of the occupation Sapper.
The Setting
The intimate, richly nuanced Symbaroum setting revolves around the Ambrians – a civilization that two decades ago were forced to flee their ancestral soil after a devastating war. Their new and promised land borders on the vast forest of Davokar, covering the remnants of the Empire of Symbaroum which fell into ruin hundreds of years ago. Brimming with natural resources and mythical treasures, the forest calls out to the Ambrians to be explored and exploited, but the road into its depths lays far from open. Not only are the shadowy halls beneath the foliage fraught with danger, monsters and infectious corruption; there are also the elves of the Iron Pact who have vowed to die to keep anyone from disturbing the ruins of old, warning that the ancient evil of Symbaroum stirs in its sleep. The horrors of Davokar are about to awaken.
About the Game
Symbaroum is a fantasy tabletop RPG, often described as dark, gritty and deadly. It was first released in Swedish in 2014, then translated into English for a worldwide release in 2016. Since then, the game has captured the imagination of an ever-growing number of gamers and today the game-line encompasses a dozen hardcover books, along with several support products in the form of card sets, maps and more.
The Symbaroum rule set is a D20, roll under, player-facing system, designed to be quick, punishing, and easy to get into. The system is highly flexible and modular, so those who want more complexity have optional rules, or can easily introduce their own house rules.
The game is also flexible when it comes to what type of games it facilitates – action and/or intrigue; one-shot scenarios and/or long adventure campaigns; serious stories and/or furious fun. However, one can argue that the flagship of Symbaroum is the acclaimed, six-part adventure chronicle The Throne of Thorns. Each of the standalone but interlinked episodes not only offer a massive adventure – they also introduce new lore, setting information, equipment, abilities, and optional rules.









Reviews
There are no reviews yet.