Description
Ruins of Symbaroum – The World of Symbaroum
Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster’s Guide. It delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar.
THE WORLD OF SYMBAROUM CONTAINS
- A player’s section, introducing the game world’s main settlements – Thistle Hold, Yndaros and Karvosti – in great detail.
- An in-depth look at the main settlements’ history, memorable events, factions, conflicts, and establishments.
- A Gamemaster’s section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks.
- Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.
- Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
Ruins of Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with arch trolls, dark-minded blight beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the darkness of Davokar is about to awaken…
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game. Symbaroum emphasizes survival, tough choices, and the inherent dangers of a forest said to stir ancient evil.
A significant addition to the 5E system is a corruption system where characters can accumulate corruption points, leading to permanent marks on their character and introducing a new layer of risk, particularly when using magic.








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