Description
Ruins of Symbaroum – Adventure Compendium 
The Adventure Compendium is seven adventures suitable for levels 1-8 inviting you to everything from murder mysteries, to forest expeditions and witch hunts; set in cities, villages, and expanses of wilderness; treating you to encounters with darkÂminded cultists, roaring monstrosities, and raging abominations. Yes, the adventures of this tome do a great job of exemplifying the wide variety of stories that are waiting to be told in the world of Symbaroum.
The book includes:
- Seven full-length adventures, ranging from level 1 to 8
- The settlements Kastor, Ravenia and Prios Pass
- Thirteen mystical artifacts and a dozen color maps to explore
- An introduction to the pantheon of the Young Gods
- Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary
About the Game
Ruins of Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with arch trolls, dark-minded blight beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the darkness of Davokar is about to awaken…
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules. Symbaroum emphasizes survival, tough choices, and the inherent dangers of the forest, which is said to stir ancient evil.
A significant addition to the 5E system is a corruption system where characters accumulate corruption points. These lead to permanent marks on their character and introduce a new layer of risk, particularly when using magic.







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