Rifts: Tomorrow Legion Player’s Guide

£25.00

21 in stock

Description

Rifts® Player’s Guide core rulebook

The Rifts® Tomorrow Legion Player’s Guide is one of three core books you’ll need to play this game. The others being the Savage Worlds Adventure Edition Core Rules, and the Rifts® Game Master’s Handbook. 

A Megaverse® Gone Mad! Rifts Tomorrow Legion Player's Guide cover art

Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-post-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world.

This is the world of Rifts®

Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine—whatever you fear—it’s somewhere on this war-and-chaos ravaged world.

The Tomorrow Legion is ready: What’s in the Player’s Guide?

The Tomorrow Legion brings together the greatest, the bravest, and the craziest to stand against an infinity of threats. They stand for a better future than the past they’ve known in a battle for survival.

The Rifts® Tomorrow Legion Player’s Guide contains everything you need to make and equip mega-powered characters for the Rifts® Earth setting:

  • Iconic Frameworks load you up with options for well-known concepts such as Glitter Boys, Juicers, Ley Line Walkers, and Mind Melters
  • Full capacity to craft your own custom ideas for characters.
  • New Setting Rules bring home the gonzo, cranked-to-eleven nature of Rifts®
  • Gear lists include everything from incredibly powerful weapons and armor to cybernetics to arcana-fueled Techno-Wizard items.
  • New rules for Mega Powers bring magic and psionics to super-powered levels
  • Hero’s Journey tables flesh out your characters in exciting and fun ways.

An introduction to Rifts®

Rifts® is a sprawling and dynamic roleplaying game set in a richly imagined, post-apocalyptic future. Multiple dimensions collide to depict a world brimming with diverse and often conflicting realities in this setting created by Kevin Siembieda, and originally published by Palladium Books in 1990. Rifts® blends elements of science fiction, fantasy, horror, and mythology. It offers players an expansive playground for storytelling and adventure. Rifts® for Savage Worlds perfectly marries a Megaverse® of adventure to a fast playing and dynamic roleplaying game.

In Rifts®, players assume the roles of a vast array of characters, from cyber-enhanced soldiers and powerful sorcerers to mystical beings and alien creatures, each having unique abilities and backgrounds. The setting features everything from high-tech cities and ancient ruins to untamed wilderness and otherworldly realms.

Central to the game’s lore is the emergence of rifts. Dimensional portals connecting Earth to countless other realities. These rifts bring forth unimaginable wonders and horrors, creating an ever-shifting landscape fraught with danger and opportunity. Characters forge alliances, confront formidable foes, and uncover secrets that alter the fate of the multiverse as they explore this world of endless possibilities.

Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.

Additional information

Weight 0.55 kg
Game System

Savage Worlds

Genre

Sci-Fi, Science Fiction

RP Publisher

Pinnacle Entertainment Group

RP Type

Campaign Setting, Core Rules, Softback

Setting

Rifts

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