Description
Savage Foes of North America – A folio of enemies!
One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they’re trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it’s up to the Tomorrow Legion to stop these Savage Foes…somehow.
Rifts®: Savage Foes of North America contains:
Stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion:
- The Coalition States
- The Federation of Magic
- The Black Market
- The 1st Apocalyptic Cavalry
- Bandits of the Pecos Empire
Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want to randomly figure out what comes out of it, there’s an extensive Creatures from the Rifts Generator to help you.
and much, much more!
This product requires the Savage Worlds core rules, revised for use with Savage Worlds Adventure Edition and the revised edition of Rifts®: The Tomorrow Legion Player’s Guide and Rifts®: Game Master’s Handbook.
IN A WORLD FULL OF MONSTERS AND MADNESS, IT’S GOOD TO KNOW WHAT’S COMING!
An introduction to Rifts®
Rifts® is a sprawling and dynamic roleplaying game set in a richly imagined, post-apocalyptic future. Multiple dimensions collide to depict a world brimming with diverse and often conflicting realities in this setting created by Kevin Siembieda, and originally published by Palladium Books in 1990. Rifts® blends elements of science fiction, fantasy, horror, and mythology. It offers players an expansive playground for storytelling and adventure. Rifts® for Savage Worlds perfectly marries a Megaverse® of adventure to a fast playing and dynamic roleplaying game.
In Rifts®, players assume the roles of a vast array of characters, from cyber-enhanced soldiers and powerful sorcerers to mystical beings and alien creatures, each having unique abilities and backgrounds. The setting features everything from high-tech cities and ancient ruins to untamed wilderness and otherworldly realms.
Central to the game’s lore is the emergence of rifts. Dimensional portals connecting Earth to countless other realities. These rifts bring forth unimaginable wonders and horrors, creating an ever-shifting landscape fraught with danger and opportunity. Characters forge alliances, confront formidable foes, and uncover secrets that alter the fate of the multiverse as they explore this world of endless possibilities.
Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.
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