Description
Forbidden Lands Boxed Set
Forbidden Lands is a new take on classic fantasy roleplaying. In this open-world survival roleplaying game, players are not heroes sent on missions dictated by others. Instead, Player Characters are raiders and rogues bent on making their own mark on a cursed world. They’ll discover lost tombs, fight terrible monsters, wander the wild lands and, if they live long enough, build their own stronghold to defend.
Contents of the boxed set:
The hardcover Player’s Manual with faux leather covers includes:
- Rules for fast character generation
- Visceral combat
- Lethal magic
- Dangerous journeys
- Building your own stronghold
All easily be ported to your own favorite game world.
The hardcover Gamemaster’s Guide with faux leather covers includes:
- A rich and detailed description of the Forbidden Lands setting
- A large illustrated Bestiary
- Extensive random encounters
- Three complete adventure sites.
The box also includes
- The Legends & Adventurers booklet, letting you flesh out your characters and give them unique backgrounds.
- A huge full-color map, giving you the freedom to explore the Forbidden Lands any way you want, hex by hex.
- A sheet with stickers for adventure sites and gravestones, transforming the game map to a living, permanent record of your adventures.
THE GAME
Using the map of the Forbidden Lands, players can go anywhere they like and explore the world how they want. The modular way the campaign is built using adventure sites allows the Gamemaster to make sure the players don’t miss the story without any need for leading them by the nose. Fast but effective rules regulate travel, scouting, foraging, hunting, striking camp, resting, and more, giving every character in the party a role to play during travels. The game also contains a system for generating hazards as well as thrilling encounters for the GM to throw at the players.
If the player characters make it back from the ancient ruins alive, they will hopefully bring gold and other treasures with them. Eventually, they might feel the need to spend that treasure on something lasting – a stronghold of their own. Having conquered an old castle or dungeon, the player characters can turn it into their stronghold. The players can then develop their stronghold, adding features such as a forge, mill or garden, or stronger defenses.
Round the beggar from Varassa all sat in a ring,
and by the campfire they sat and heard his song.
And about walkers and wolfkin and every terrible thing,
and of his fear he sang to them all night long:
“There is something beyond the mountains, beyond the howls beyond the mist,
there is something behind the veils, behind hearts cold as stone.
Hearken, something walks and whispers, walks and lures you in and whimpers:
Come to us, for this earth shall ever be ours and ours alone!”










Reviews
There are no reviews yet.