Description
Electric Bastionland Core Rulebook
Electric Bastionland is a roleplaying game written by Chris McDowall, author of the critically-acclaimed Into The Odd and Mythic Bastionland. It uses and expands upon the systems developed in Into The Odd, resulting in a rules-set that’s easy to run as a Referee and even easier to play. It’s not a sourcebook or an expansion – it’s a standalone journey into an unknowable world.
The book contains:
- 336 Pages, hardback, with a bookmark ribbon
- PDF copy of the book
- Fast, simple rules that fit on a single two-page spread
- Over 100 Failed Careers that define your character’s starting point and bring the world to life
- Guidance for preparing running your game in Bastion, Deep Country, or the Underground
- Spot-coloured artwork by Alec Sorensen
- A trove of essays and sample content in the Oddendum
Bastion – The Electric Hub of Mankind. The only city that matters. Too big to fall, too complicated to function. A mess of alleyways, legalese and crowds. Aliens, Mockeries and People always in your way and your business.
Everybody’s here.Â
Everything is here.Â
In Deep Country, the land stretches forever. The long shadow of our embarrassing past. Villages rot away, trees don’t bother to flower anymore, and the potato is eaten cold from the ground. Things were better before. Better before Bastion.Â
In the Underground are impossible tunnels beneath time and space. Devious machines release their creations into the corridors. All while the twisting network grows and touches everything. Connects everything. You can get anywhere, but there’s always a challenge.Â
You have a failed career and a colossal debt.
Treasure is your only option.
A spark of hope in Electric Bastionland.
More about Into the Odd by Chris McDowall
Into the Odd is a rules-light, flavour-heavy roleplaying game of industrial horror and cosmic strangeness
Bastion is the only city that matters. In its industrial age, it sits as the smoke-shrouded hub of mankind, surrounded by a world of lurking horrors and cosmic interference. The Underground spreads beneath our feet and the stars loom above. You are an Explorer, braving places too far for maps and too old for records. Your expeditions touch the bizarre, wondrous, and horrific. You search for riches, but also Arcana, mysterious devices with unnatural powers. This remastered version of the classic indie RPG revisits Industrial Bastionland, giving the original Into the Odd a lavish hardback, full-colour restoration with expanded content.
Written by Chris McDowall (Electric Bastionland & Mythic Bastionland) with graphic design by Johan Nohr (MÖRK BORG). Free League Publishing prints and distributes Into the Odd
Into the Odd Remastered is a rules-light, flavor-heavy roleplaying game of industrial horror and cosmic strangeness.
- Fast Character Creation – Roll an explorer in minutes, grabbing a starter package of flavourful equipment and starting your expedition.
- Minimalist Rules – An ultralite system that keeps the game moving forward.
- Strange Things – Monsters are horrific hazards, not opponents to be fought for sport.
- Return to the Iron Coral – The strange expedition location from the original game has tripled in size.
- The Expanded Oddpendium – 26 pages of modules and random tables to help you flesh out the world.








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