Chivalry & Sorcery Basic

£10.00

10 in stock

Description

Chivalry & Sorcery Basic

Chivalry & Sorcery Basic is designed to introduce players to the captivating world of Chivalry & Sorcery by providing a simplified approach to character generation and gameplay mechanics.

The Basic version of Chivalry & Sorcery features:

Chapter 1:

Introduction outlines the overall purpose and scope of the book. It provides readers with a foundational understanding of what a role-playing game entails, including its purpose and structure. This section is designed to clarify the experience players can expect as they embark on their adventures.

Chapter 2:

Basic Game Mechanics serves as the backbone of the Chivalry & Sorcery system. It explains the essential rules and functions that facilitate gameplay, ensuring players grasp the core mechanics that guide their interactions and decisions during the game.

Chapter 3:

Character Generation focuses on the three key steps involved in creating a character. It begins with the selection of a Social Class, which influences a character’s background and initial skills. Following this, players choose a Vocation, determining their character’s specific occupation and abilities. This chapter walks players through these steps in a clear and concise manner.

Chapter 5:

Skills highlights a diverse array of over 50 different skills that players can develop and utilise throughout their adventures. This section provides insight into how these skills contribute to a character’s effectiveness in various situations, adding depth to gameplay and character interactions.

Chapter 6:

Combat and Spellcasting centres on the dynamics of combat within the game, emphasizing the importance of the 15-second Combat Round. Players learn how to spend Action Points effectively to execute actions during combat, making strategic decisions critical to success. This chapter also explores the mechanics of Spellcasting, integrating magical elements into the combat system.

Chapter 7:

Magick delves into the intricacies of learning and practicing spells. It outlines the methods by which characters can acquire new magical abilities and the processes involved in honing their skills in the arcane arts.

Chapter 8:

Spells categorizes a wide variety of spells into ten distinct groups. These groups range from Elemental Magick to protective Wards, offering players a comprehensive look at the magical options available to them and encouraging creativity in spell selection and usage.

Chapter 9:

Clerical Acts of Faith describes the special Acts of Faith that Clerics can invoke. This chapter explains how these acts can influence the game, providing Clerics with unique powers and abilities to aid themselves and their companions on their journeys.

Chapter 10:

Bestiary presents a well-organized collection of creatures that players can encounter during their adventures. This resource serves as both a reference and an inspiration for Game Masters, enriching the storytelling experience with a variety of beings that can challenge or assist players.

Chapter 11:

Equipping your Character provides guidance on how to outfit a character with weapons, armour, and other essential gear. It discusses the importance of equipment in determining a character’s capabilities and how it influences gameplay.

Chapter 12:

Level Advancement & awarding experience concludes the foundational rules by explaining how characters gain experience and advance in levels. It outlines the process of recognizing player achievements and the benefits that come with advancing in the game.

This structured approach provides a comprehensive introduction to Chivalry & Sorcery, ensuring players are equipped with the knowledge they need to embark on their adventures confidently.

Additional information

Weight 4.00 kg

Reviews

There are no reviews yet.

Be the first to review “Chivalry & Sorcery Basic”

Have you tried these?

You may also like…

0
No products in the basket.