Description
Beneath the Canopy Green for Castles & Crusades
Welcome to Beneath The Canopy Green for the After Winter Dark Campaign Setting!
The Darkenfold Forest in the world of Aihrde. Old, twisted and mired in the murmured rage of a time long gone, it is a refuge for all the malcontents of the world. Those who seek to escape governance, both good and ill, wild creatures and monsters of lore, the hunted and the hunters, all find comfort in its stygian embrace.
Lost in the dark-cast wood are ancient ruins, dungeons and keeps, magic and treasures untold. It is a land ripe for adventure, ripe for riches, ripe for glory.
Beneath the Canopy Green takes a party of 3-6 characters on eight loosely connected adventures exploring The Darkenfold. From hunting down raiders in The Troll Glades, to strange encounters in The Bolan Drops, your players come to learn the hoarded secrets of this sprawling woodland. In time they become seasoned veterans of the old forest and ultimately embark upon a quest to end the tyranny of the Green Wizard.
Designed for low to mid level adventurers.
Beneath the Canopy Green is divided into 8 adventures with an introduction to start. 
Playing the Series:Â The following adventures were not developed as an adventure path. They are only loosely connected. The underlying purpose of them is to introduce the wondrous and ancient Darkenfold to your table. In order to reap the greatest value from these 8 adventures, here are a few salient points to keep in mind.
C0: Willow Creek:
Willow Creek is a prelude to C1 Mortality of Green and the Beneath the Canopy Green Adventure Path; launching the characters and party on extended adventures in the Darkenfold Forest, or any forest chosen by the Castle Keeper from their own homebrew world.
C1: Mortality of Green:
Take your first steps into the Darkenfold Forest, an ancient wood where dangerous creatures stalk through deepened shadows. This module introduces the towns of Ends Meet and Greenbriar, with detailed maps, new monsters, player handouts, and rich story hooks. It’s perfect for an exciting single-night adventure!
C2: Shades of Mist:
Explore the mist-shrouded ruins of Aliegor, a once-mighty temple of the Frog Gods. With hidden paths and treacherous foes, players can uncover lost relics and fend off looming orc armies as they navigate this dangerous region.
C3: Upon the Powder River:
Embark on five short but distinct adventures as your party journeys to the village of Willowbreak. Each encounter in this module offers unique challenges, from mystical creatures to towering giants, all easily adapted to any campaign.
C4: Harvest of Oaths:
Like C3, this is a series of linked encounters that can be played individually or as part of a larger story. From spectral figures bound by broken promises to hidden feuds in the Darkenfold, each chapter offers unique challenges and mysteries.
C5: Falls the Divide:
Uncover the grim secrets of Gurthap Keep, a crumbling fortress that once served the Cult of the Red God. This set-piece adventure takes players through haunted halls and treacherous terrain to uncover a long-buried legacy.
C6: Ends Meet:
Find refuge—though perhaps not for long—in the quiet village of Ends Meet. Nestled on the forest’s edge, this town may offer solace or new dangers, depending on the stories that unfold.
C7: Castle on the Hill:
Challenge the growing power of the Green Wizard, a malevolent force threatening the Darkenfold. Set within the forgotten Tower on the Blue River, this high-level adventure pits players against the wizard’s minions in a struggle for the forest’s fate.



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