A Witcher’s Journal

£25.00

9 in stock

Description

A Witcher’s Journal — Sourcebook for The Witcher RPG

A Witcher’s Journal is a supplement for the Witcher Pen & Paper RPG which gives you a number of new monsters and intriguing plot hooks to use in your game as well as new lore and an in-depth investigation system.

Take a glimpse into the Golden Age of Witchers. A time when monsters roamed the world and you could hardly travel into the next town without running into a cyclops or a foglet! Through the journal of the founder of the Griffin School of Witchers, Erland of Larvik, you’ll encounter many new monsters. Some of which haven’t been seen in generations.

Featuring

  • 33 New Monsters: Terrorize the countryside with all manner of creatures, from deadly archespores to gruesome vedigo!
  • 2 Exceptional Monsters: Create unique higher vampires and true dragons to populate the dark corners and high peaks of the Continent!
  • An Indepth Investigation System: Learn how to write out a mystery for your players to uncover as the game progresses or write up a murder mystery for a session of fun!
  • All New Lore: Learn the history of the Order of Witchers ad the story of Erland of Larvik, the first Griffin!

The Witcher RPG

In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million stories play out across the vast continent and you are right in the middle of one of them!

The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting with living legends and influencing the politics of the land! Fight in the brutal and horrific Third Nilfgaardian War. Or play out your own adventure as you avoid death and dismemberment!

Featuring

  • 9 Unique Classes: Play as Bards, Craftsmen, Criminals, Doctors, Mages, Men At Arms, Merchants. Priests, & Witchers.
  • A Bestiary of Vicious Monsters: Traverse the wild and hunt everything from the troublesome nekker to the hulking, hypnotic fiend.
  • Numerous Spells & Invocations: Call upon the chaotic magic of the Witcher world to summon tornadoes, leave hidden messages, and more.
  • A Visceral Combat System: Skill & tactics rule the day and a wrong move can mean ruptured organs or more.

Unfortunately, the core rulebook for The Witcher is currently out of print. A digitial version is available from Drivethru RPG by clicking HERE

This digital edtiion includes both the full-size PDF and a Phone PDF version designed for reading on your smartphone.

Additional information

ISBN Number

978-1-9509511-05-9

Game System

d10

Genre

Fantasy, High Fantasy

RP Publisher

R Talsorian Games

RP Type

Accessory, Companion, Supplement

Setting

The Witcher

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