Description
Twilight 2000 Referee Screen
A deluxe Referee’s screen in landscape format for the fourth edition of the Twilight: 2000 roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Referee’s plans hidden from the eyes of inquisitive players.
Twilight 2000: Roleplaying in the World War III That Never Was
The new edition of the classic roleplaying game Twilight 2000, published in partnership with Mongoose Publishing and Amargosa Press, goes back to the roots of the franchise with a boxed set for sandbox roleplaying in the devastation of World War III.
This is the fourth edition in the series, the first being released by Game Designers’ Workshop in 1984. Just like the original version, this edition is set in a year 2000 devastated by war – now in an alternate timeline where the Moscow Coup of 1991 succeeded and the Soviet Union never collapsed.
In the game, players take roles of survivors in the aftermath of World War III – soldiers or civilians. Their goal, beyond surviving for another day, can be to find a way back home, to carve out their own fiefdom where they are, to find out more about the mysterious Operation Reset, and maybe, just maybe, make the world a little bit better again.
The core gameplay uses the hexcrawling system established in Mutant: Year Zero and Forbidden Lands RPGs (both Silver ENNIE winners for Best Rules, in 2015 and 2019), developing it further to fit the gritty world of Twilight: 2000. The core rules build on the Year Zero Engine, but heavily adapted to fit Twilight: 2000 and its focus on gear and gritty realism.




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