Description
Hoof Cinder and Storm: Part 2 of 3 in the Triumph of the Tusk Adventure Path
Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence.
Having bested an orc hold and proven they’re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen’s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen’s ongoing fight for survival.
This volume includes
- A collection of additional adventures in Belkzen
- An overview of Shoanti culture
- New magical items
- Fearsome creatures that stalk the Badlands!
To get the most out of this product, you’ll need the Player Core and GM Core books. You may also want to check out Howl of the Wild and Pathfinder Player Core 2.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
For more adventures, click here.
Reviews
There are no reviews yet.