Cthulhu Invictus: Britannia & Beyond

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Description

Britannia & Beyond

Britannia & Beyond is a Setting Guide to the Province of Britannia and the Barbarian Lands of Caledonia and Hibernia For Cthulhu Invictus.

Thousands of miles from the city of Rome, across the roiling, icy waters of the western sea, lies the edge of the empire. Here the province of Britannia stands, at the very end of the known world! To the north, beyond a great fortified wall, lies the great and terrible lands of Caledonia, home to savage painted barbarians. Further west, across a narrow stretch of ocean, lies the green and mysterious lands of Hibernia.

Throughout all these lands, from the civilised urban centres of the south to the wild war-torn regions of the north, over the wall or across the sea, peril lurks in every shadow. In ancient forests and atop lonely mountains, beneath the surface of misty lakes and treacherous bogs, or masquerading as our neighbours, the Great Old Ones rise, freed from the bonds placed over them by the now shattered druidic order. But they are not the only danger in this far off land. A race of selfish, meddling beings crosses the veil between worlds, pursuing their own agenda in our world of iron, and they are not our friends.

Join Dexia, the Vestal Virgin; Rufus, the centurion; Zosimos, the scholar; and Brita their faithful hound as they travel these lands on their latest adventure.

In this book

Britannia and Beyond features everything you need to take your Cthulhu Invictus game to the lands of Britannia (Britain and Wales), Caledonia (Scotland), and Hibernia (Ireland).

Fourteen chapters feature:

  • History
  • Daily life & culture
  • Economy & geography
  • The Celtic people of the region
  • Urban centres
  • The druids & the mysterious Sídhe
  • Native wildlife and alien eldritch horrors
  • Folklore
  • Cults, patrons, and secret societies
  • The major Mythos threats of these lands focusing on those along the Sabrina River (later known as the Severn Valley)
  • A pair of scenarios: The Long Dark and A Mortals Harvest.

Content Warning

Potentially disturbing. Content includes slavery, genocide, imperialism, religious persecution, racism, abduction, magical coercion and implicit sexual interaction deemed inappropriate by today’s standards. The GM and all players must be aware of this before using this book in their games.

What is Cthulhu Invictus?

cthulhu invictus

The Roman Empire is at war. It’s a secret war against the forces of evil, darkness and chaos, a war known as the shadow war.  It mixes the Cthulhu Mythos with the mythology of the ancient Greeks, Romans, Celts, Germans, Egyptians, and so on.

Cults worshipping the Great Old Ones or Outer Gods may be outlawed and therefore operating underground, or officially tolerated or supported by the Imperial authorities. Barbarian tribes often worship one of the Mythos entities and the cults operate in foreign kingdoms. Orgies and human sacrifice in their name happens both within the cities and on the frontier. Deep Ones trade and interbreed with some of the coastal communities. Roman soldiers investigate and hunt down the cults outside of the cities, battling the monsters and their barbarian worshippers—if they don’t get slaughtered first

 

You will need at least one copy of the Call of Cthulhu 7th Edition Rulebook to play Cthulhu Invictus.

Check out our other Call of Cthulhu products here.

Additional information

Setting

Call of Cthulhu, Cthulhu Invictus

RP Type

Campaign Setting, Expansion, Softback, Supplement

RP Publisher

GGP, Golden Goblin Press

Genre

Alternate History, Horror

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