Description
The Choosing: Part 1 of 3 in the Stolen Fate Adventure Path
The Choosing is a Pathfinder adventure for four 11th-level characters and begins the Stolen Fate Adventure Path. This three-part campaign sees a group of adventurers race against time to gather the scattered parts of a powerful deck of magical fortune-telling cards.
A vision of a strange shop in the Grand Bazaar of Absalom accompanies the unexpected arrival of powerful magic cards that mysteriously manifest in the possession of a band of adventurers. But when an investigation of this vision reveals murder, treachery, and fiendish machinations, the adventurers are thrown into a race to control the very future of all things to come, tied to the ubiquitous fortune-telling cards known as the Harrow! Who has chosen your characters for this deadly quest, and what might become of your destinies should you fail?
This adventure also includes:
- A detailed look at a brand new demiplane tied to the Harrow deck
- New rules options to explore these magical cards
- Several new monsters ready to test your characters’ mettle!
To get the most out of this product, you’ll need the Player Core and GM Core books. You may also want to check out Howl of the Wild and Pathfinder Player Core 2.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
For more adventures, click here.
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