Description
Dragonbane Book of Magic
Available for pre-order and has a release date of August 25th.
The Book of Magic offers players and Game Masters alike a deep dive into the nature of magic. It introduces no fewer than nine new schools of magic – Demonology, Harmonism, Illusionism, Necromancy, Symbolism, Witchcraft, Alchemy, Enchanting, and Dracomancy – as well as new spells for the existing schools: General Magic, Animism, Elementalism, and Mentalism.
In total, you will find over 300 spells, magical recipes, enchantments, and magic tricks in these pages. Each magic school is further detailed with information about its practitioners, its standing and reputation in the world, and the type of familiar its members typically summon. You will also learn where and how your characters can receive training in each school.
“I have been called a madman and my findings dismissed as absurd. I have been painted as a deranged doom-monger. Yet nothing could be further from the truth. Through a lifetime of study, coupled with rigorous and death-defying training, I have honed the ability to detect even the most well-concealed evil. This work concerns a threat which, if left unchecked, could spell the end of all that is good in our world. I am referring to magic and its practitioners, the so-called mages.”
– Preface to The True Nature of Evil by Brother Dideric Orne, Keepers of the Immaculate Flame
More about Dragonbane & the boxed set (available separately)
Dragonbane is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. It’s a game with room for laughs at the table, while still offering brutal challenges for the adventurers. The box includes:
- Rulebook with fast and effective D20-based game rules for character creation, skills, combat, magic, and travel
- Adventures book containing eleven complete adventures. These can be played separately or tied together in the epic Secret of the Dragon Emperor campaign
- The booklet Alone in Deepfall Breach letting you play Dragonbane solo, without the need for a Gamemaster
- Huge full-color map of the Misty Vale adventure setting
- Illustrated playing cards for combat initiative, improvised weapons, adventures, and treasure
- Ten transparent polyhedral dice, including two D20s with a custom design
- Five pregenerated characters to play
- Five blank character sheets
- Cardboard standees representing various characters and monsters
- Double-sided battle mat
The Setting
Dragonbane is a game of fast-paced fantasy adventures. The core game presents a core mythology of this fantasy world, focused on the eternal struggle between dragons and demons. The ruins of fallen kingdoms, worshiping either of these rival godlike creatures, beckon brave adventurers with the lure of hidden treasures.
Rather than describing entire continents, the core game focuses on the Misty Vale, a hidden mountain valley until recently overrun by orcs and goblins. In recent years, the orcs have retreated into the mountains, leaving the land open for explorers, settlers and adventurers of other kin such as humans, dwarves, elves, halflings, mallards, and wolfkin. The land lies open for adventure.
Mirth & Mayhem Roleplaying
Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. This is a game with room for laughs at the table, while still offering brutal challenges for the adventurers. We call this playstyle “mirth and mayhem roleplaying” – great for long campaigns, but also perfect for a one-shot.
Dragonbane is a translation of Drakar och Demoner, Scandinavia’s first and biggest tabletop RPG, originally launched in 1982. This new and reimagined edition has one foot firmly planted in the heritage of decades of Swedish gaming and the other in the modern and innovative game design for which Free League Publishing is known worldwide.








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