Description
Unlocked Arcana!
The Adventurers Backpack does for players what the Castle Keepers Guide does for GMs. It brings a whole new dimension to your Castles & Crusades game!
Adventurers Backpack is a book designed for the player, introducing a wealth of content to expand your player experience, but also your character’s survivability! The book gives players expanded character class ideas, a new form of magic, greatly expanded equipment rules, and a fresh approach to unarmed combat. Within you’ll find:
- 13 new classes
- mountains of spells for all classes
- counter spells and spell duels
- bandages and healing
- a fresh easy-to-use approach to unarmed combat
- war mounts
- rune magic
- a new look at pole arms.
An Adventurers Backpack for Every Campaign
Adventurers Backpack delivers a new, innovative approach to equipment and equipping your character. There are 34 unique backpacks complete with all the equipment your character needs! Each backpack comes with cost, weight and encumbrance value. The backpacks cover it all. There are class-based backpacks for all character classes, general purpose backpacks for dungeons and overland, and special purpose packs such as the medic or dungeon mappers pack. Equipping your character was never so easy.
Backpacks for
Adventurers
- Dungeon, basic and expert
- Overland, basic and expert
- City, basic and expert
- Plane Travel, basic and expert
- Cold Weather
- Mountain
- Desert
- Sea Journey
Class Based
- Fighter/Knight
- Archer
- Rogue/Thief/Hawker
- Wizard/Illusionist/Magic User
- Cleric/Paladin/Oathsworn/Warrior Priest
- Druid/Etherborne/Primal Druid
- Assassin
- Barbarian/Monk/Bard
- Ranger
- Skald
- Varangian
- Spellbinder
- Harbinger
Speciality
- Lite “Runners” Pack
- Journeyman’s Pack
- Spell Components Pack
- Medic’s Pack
- Dungeon Mapper Pack
- Beer Brewers Pack
- Trappers
- Mending Pack
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