Description
Sourcebook and campaign for Svilland
Freyja’s Tears is an epic campaign for a warband of four to six 1st-level characters. It is a 5e campaign beginning in a small town and ending in the darkest pits of Helheim. Frejya’s Tears takes characters through to 20th level.
The adventure takes place in Svilland, the Norse Campaign setting available here. It begins near a lake called Freyja’s Tear in Alsvartr, moves on to Gurbolruhm in the northwest of Svilland, and ends in the depths of Helheim. The adventurers discover and face many dangers, including monsters, social conflicts, harsh weather conditions, and wars.
Everything needed to run the campaign is in this book including monsters, npcs, magic items, new spells and other details. The campaign does not require the Svilland Campaign Book, but it provides further information and player options related to the adventure, and could be useful to have on hand.
Content warning for Freyja’s Tears
The events in this campaign depict a brutal Norse setting written for mature audiences. It contains graphic and gory components which may not be suitable for all players, and scenes ranging from human sacrifice to self harm. Please look over each chapter and get the consent of your players before starting the game.
An introduction to the Svilland Campaign Setting
The vast landscape of Svilland is roughly equal to the size of Scandinavia. Its geographical features are as beautiful as they are unforgiving. The mighty mountains called Ymir’s Lashes cover the North, great marshes called Mudland occupy the East, and the Southern border connects Svilland to the South Sea. The inhabitants of the land are mostly settled in the area lying between all three. Divided into three kingdoms, the lands are; Nionaem, Alsvartr, and Green Lights of the East. Each has its own characteristics, challenges, and benefits.
The lore section of the setting contains many interesting stories, characters, and plot hooks. Every single place in Svilland, even the smallest hamlet, has unique tales and touches inspired by Norse mythology. It’s your chance to have an in-depth experience in a fitting atmosphere which transports you into this cold, mythic reality.
Wandering the wilderness, you find that danger lurks in Svilland in many forms. Not just the beasts or monsters as one might be used to, but also strange and harsh weather conditions. Svillanders believe that most of the unique weather-related phenomena are relevant to the deeds of the deities.
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