The Book of Contemporary Magical Places
The Book of Contemporary Magical Places is 140 pages of modern, seemingly mundane, locations that are imbued with magical power. Some are quite minor; A a haunted street, a subway platform that can translocate, but some are spectacular, or dangerously malevolent. From minor corners of the planet to Earth shattering pocket universes, these places are there for you to use as a Gamesmaster in your modern, horror, or superhero campaigns.
Using the same easy to follow system from The Book of Contemporary Magical Things, we've classified the magical power levels of the 84 places in this hardback book, ranging from Mina (very minor cantrip like things) to Cosmica (items that can alter the heavens, change the alignment of planets and so on). Each entry's description also contains colour-coded text, designed to allow a GM to easily pickup on beneficial, detrimental, and just plain interesting effects from each location.
- A chapter on curators - groups and individuals with their own agendas for the magical places in this world.
- A chapter on "conjuctions," - magical combinations that occur when magical items are brought into/used in conjuction with magical places.
- Three maps showing the locations of many of the magical places found throughout the world.