Description
T2 Judgement Day Source Book for The Terminator RPG
The Terminator RPG T2 – Judgment Day sourcebook gives you what you did and didn’t know you needed for your Terminator campaign. Expansive time travel rules, a cold war from the future to the past and back again, and everything there is to know about humankind’s final decade of decadence—the 1990s.
It is the official roleplaying game sourcebook for the The Terminator RPG and is based on The Terminator 2: Judgment Day movie. This sourcebook expands upon the comic and cinematic universe from hardcore existing canon to create a living and breathing world with a multitude of possible and probable timelines.
The Terminator RPG T2 Sourcebook contains:
The Final Days of Civilisation: Guidance on roleplaying in the 1990s USA, specific to the world of The Terminator RPG.
Future War: Everything you need to know about life in the Dark Future. This chapter details new playable Resistance Specialists.
War Across Time: Covers time travel, a major weapon is Skynet’s arsenal. The history and tools of the Time Deplacement Commandos (TDC) are covered in this chapter, as are the dangers and ramifications of time travel.
Advanced Character Roles: Provides more Director/Player options in the form of Tech-Com, which is ‘the destination’ for those who show promise amongst the rank and file. Tech-Com members are the best of the best. This chapter also provides rules for Terminators as player characters.
Targetted for Termination: Provides stats for all of the main characters from the Terminator franchise, as well as some that got lost on the cutting room floor and others that are possible for characters still young and on the run at the time of the Cyberdyne raid.
Advanced Hacking Rules: Presents optional hacking rules that expand upon those found in The Terminator RPG.
Wildlife: Reminds Directors that humans and machines aren’t the only things out there that go bump in the night. The animals covered herein exist across different timelines, so watch yourself in the charred woods of the Dark Future.
Equipment for both sides
Equipment, aka Gear and Guns: Talks about gearing up in the 1990s. And we don’t mean favorite flannels, personal compact disc players, or electronic pocket pets…we’re talking the hardcore stuff that’s necessary to complete missions or save your ass when the chips are down. This chapter includes 1990s equipment as well as their Dark Future versions.
Vehicles: Covers modern (Dark Future) and classic (circa 1990s) vehicles, and stats out everything. And we do mean everything.
Mortem Ex Machina: Dives deep into Skynet’s arsenal of Hunter Killers, Terminators, and more.
Turning T2 into an adventure!
Missions: Includes three full missions for the Resistance fighting in the future war.
- Into the Valley of Metal lets all of the players run Terminator PCs, using the new rules from Chapter 5. In it, they’re newly activated T-800s, programmed and equipped for a seek and destroy mission on a resistance hideout.
- Assault on Thunder Mountain brings you face-to-face with Skynet 2.0 in its mountain lair. The machines are on the move with a nuclear arsenal, ready to finish what Judgment Day started.
- Terminator Two: Judgment Day takes us back to where this book began: the Terminator 2: Judgment Day movie, but in mission form! Follow the path of the film or deviate into a re-imagining of your own!
Mission Generators provides Directors with a few of 2D10 Generators.
- 2020s, for those Dark Future missions you need to generate on the go.
- 1990s, for quick mission ideas set in the 1990s.
This game is a licenced product from STUDIOCANAL and includes content from The Terminator movie and its associated Dark Horse comics.
Copyright © 2022 Nightfall Games Ltd., All Rights Reserved.
T1, The Terminator, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of STUDIOCANAL S.A.S. All Rights Reserved.
© 2022 STUDIOCANAL S.A.S. ® All Rights Reserved.
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