Description
The Destiny War: Part 2 of 3 in the Stolen Fate Adventure Path
The Destiny War is a Pathfinder adventure for four 14th-level characters and continues the Stolen Fate Adventure Path. This three-part campaign sees a band of adventurers thrust into the role of defenders of destiny itself.
More scattered cards of the mysterious and powerful Harrow deck known as the Deck of Destiny must be gathered before those who would use the Harrow’s power to alter fate itself for their own needs can get them first. But this time, the cards come to the heroes when one of their competitors grows aggressive and attacks them in their own home. Only by gathering allies, exploring an ancient ruin, and exploring a corrupted demiplane can the heroes stand a chance over their latest enemy—a demonic mercenary who’s taken an apocryphal Harrow card as his own identity.
This adventure also includes:
- New magical items and treasures for discovery
- Another 18 powerful cards from the Deck of Destiny
- A mix of new monsters to torment the player characters.
To get the most out of this product, you’ll need the Player Core and GM Core books. You may also want to check out Howl of the Wild and Pathfinder Player Core 2.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
For more adventures, click here.
Reviews
There are no reviews yet.