Description
Shepherd of Decay: Part 3 of 3 in the Wardens of the Wildwood Adventure Path
Shepherd of Decay is a wilderness-themed Pathfinder adventure for four 11th-level characters. It is the concluding episode of the Wardens of Wildwood Adventure Path, a three-part campaign in which the adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world.
The enemy’s new weapons are neutralised! Now, the heroes and their allies must directly assault the Wildwood Lodge to oust its murderous despot. Yet, after recruiting local allies and besieging a living fortress, they discover their action has caused their foe to flee to the Plane of Wood. The pursuing heroes arrive in an elemental town all too familiar with the Wildwood Lodge’s trickery. Now they must earn the inhabitants’ trust, investigate their foe’s final gambit, and then give chase into a blighted wilderness to avert an invasion that could devastate the Verduran Forest.
Also included in the book:
- A look at how to continue the campaign
- A gazetteer of a settlement on the Plane of Wood
- Several new magical items
- New monstrous threats!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. For more adventures, click here.
Written by: Mike Kimmel with John Compton
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