Description
Cult of Cinders: Part 2 of 6 in the Age of Ashes Adventure Path
Evil has claimed the citadel atop Hellknight Hill, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cultists who’ve used it before have in store? There’s only one way to find out: the heroes must travel through to the lands beyond, where they will make new allies, face new enemies, and do much, much more! The Age of Ashes Adventure Path continues with “Cult of Cinders”—a complete adventure for 5th–8th level characters.
The Age of Ashes Adventure Path is a series of six interconnected adventure modules for the Pathfinder 2nd Edition role-playing game, published by Paizo. The campaign mixes exploration, intrigue, high-stakes battles with powerful enemies, ancient conspiracies, and the discovery of forgotten lore. There’s a heavy focus on ancient history and the resurgence of long-dormant threats.
Paizo released Age of Ashes as the first Adventure Path for the new edition of Pathfinder. Spanning levels 1 to 20, this complete campaign takes players from low-level adventurers to powerful heroes.
Each monthly full-color softcover Pathfinder Adventure Path volume contains:
- An in-depth adventure scenario
- Stats for new monsters
- Support articles to give Game Masters additional material to expand their campaign.
For more adventures, click here.
Written by: Eleanor Ferron
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